WHAT I DO

The many facets of a game audio designer.

Interactive audio design

Interactive audio design is about creating audio systems for the realization VideoGames. The goal is to be to strengthen the mechanics and aesthetics of the game by creating specific systems.

Audio Asset

Once the game audio system is created, the process of creating the audio assets begins. Unique sounds will be created that will help the game stand out and become a more memorable experience.

Trailers and Cinematics

From game movie trailers, to commercials, short films, animated films, etc. specific sounds will also be created for the world of linear audio.

Mixing and Mastering

The Mix and Mastering of the product that needs it will be created: songs, videogames, commercials, short films and cartoons

WHO I AM

Who I am Section Photo

Overall Audio Nerd

I am an Audio Editor / Sound Designer with over 3 years of experience in the Film / Podcast and ADV Industry.

But I have always been a lover of music and sound design.

After completing my classical music studies at the Piseri Civic School, I took the path of “Audio Production” in SAE University.

Here I concluded my studies in first class thanks to my major project: the creation of a  synthesis algorithm for engines 4-stroke cars.

In my spare time I carry on the soundmap project

I WORKED FOR

WORK

SOUND MAP

In this section of the site you will find my interactive map with all the recordings I have made around the world.
Click on the button to find out more.

GET IN TOUCH

Send me a message and tell me things!
Do it!

Follow me on my Social Networks to see in depth the development of my work and  some breakdowns of my sound designs: