WHAT I DO
Interactive audio design
Interactive audio design is about creating audio systems for the realization VideoGames. The goal is to be to strengthen the mechanics and aesthetics of the game by creating specific systems.
Audio Asset
Once the game audio system is created, the process of creating the audio assets begins. Unique sounds will be created that will help the game stand out and become a more memorable experience.
Trailers and Cinematics
From game movie trailers, to commercials, short films, animated films, etc. specific sounds will also be created for the world of linear audio.
Mixing and Mastering
The Mix and Mastering of the product that needs it will be created: songs, videogames, commercials, short films and cartoons
WHO I AM
Overall Audio Nerd
I am an Audio Editor / Sound Designer with over 3 years of experience in the Film / Podcast and ADV Industry.
But I have always been a lover of music and sound design.
After completing my classical music studies at the Piseri Civic School, I took the path of “Audio Production” in SAE University.
Here I concluded my studies in first class thanks to my major project: the creation of a synthesis algorithm for engines 4-stroke cars.
In my spare time I carry on the soundmap project
I WORKED FOR
SOUND MAP
In this section of the site you will find my interactive map with all the recordings I have made around the world.
Click on the button to find out more.
GET IN TOUCH
Follow me on my Social Networks to see in depth the development of my work and some breakdowns of my sound designs:
- info@matteofusi.com